Great Morpho

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Great Morpho
#005
File:Great Morpho.png
Attributes: Anomaly
Boss
Classification: Morpho
Level: {{{monlvl}}}
Alignment: {{{monali}}}
Stats
Speed: Average
Life: 500 or 700 [1]
Will: 200
Atk: 32 (Paralysis 5%) [2]
Def: 30 or 50 [1]
Mat: 25
Mdf: 50 or 80 [1]
Details
Weaknesses: Air 1
Resistance: Water 1
Tamable: Yes
Rewards
Legens: 105
Experience: {{{exp}}}
Enchant: {{{ench}}}
Drops: Rainbow Gem x1 (1/5)

"Description: A great morpho is really a collection of morpho that became one and takes on the attunement of their environment. Aqua ones are most common and simply absorb most water when hit. Lava ones water easily, and Icy ones freeze and fuse with the frozen water. Toxic ones become slightly diluted by most of it. In any case, they are the perfect boss for starting adventurers."

Appearance[edit | edit source]

Like their smaller varieties, these larger slime-like beings that are capable of intelligent thought. The main difference besides their larger size is the bones within their bodies that can be reconfigured with ease for a variety of purposes. They also have thicker membranes than their smaller varieties, making them harder to deal with.

Depending on the type of great morpho, it will have a different hue.

Combat[edit | edit source]

All morpho are generally weak in combat. However, with the great morpho, more needs to be considered. The type of great morpho will alter its abilities along with appearance in accordance to its environment. [3] It is weak to electricity, regardless of type, so air elemental magic and weapons are recommended to make a quick fight. Water elemental attacks won't deal as much damage, so it is best to shy away from these attacks, even if the great morpho is of the lava variety.

Skills[edit | edit source]

Skill Name Description Type
Block.png Block Lv. 1
Resists damage by blocking until the user's next turn. Active
Poisoning.png Poison
Applies a 50% chance of poisoning the enemy. [4] Active
Magic.png Fire
Deals fire magic damage to one enemy. [4] Offensive
Magic.png Water
Deals water magic damage to one enemy. [4] Offensive

Notes[edit | edit source]

  • As a familiar, this monster gains the ability to cure amputations.
  1. 1.0 1.1 1.2 The stats differ between the type of great morpho. The first number applies to Aqua, Lava, and Toxic Great Morpho. The second number applies to Icy Great Morpho.
  2. Each great morpho has a different elemental attack.
      • Aqua: Water 1
      • Lava: Fire 1
      • Icy: Water 1
      • Toxic: Piercing
  3. The morpho will switch its type (and thus its stats and skills) in accordance with its environment. For example, an Aqua Great Morpho familiar will change to a Toxic Great Morpho when brought to a swamp.
  4. 4.0 4.1 4.2 Depending on the type of great morpho, they will gain one of these skills.
      • Aqua: Water
      • Lava: Fire
      • Icy: Water
      • Toxic: Poison