Campfire

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Campfire
Campfire.png
Type: Actve Skill
Levels: 4 Level
Will Cost: 15 x Level Will
Target: Single
Cooldown: 30 Turn

Campfire creation is a vital skill for adventurers, using a variety of materials to create a controlled fire around which the character and others such as party members, NPCs and other friendly characters may replenish HP and Will faster depending on the Level of the campfire.

Effects[edit | edit source]

Out of battle, the user of this skill crouches to create a campfire. After this turn is spent, the campfire is created. The potency of the fire's effects, how long it lasts and its natural resistance to the elements is decided by the level of skill used to create the campfire.

Level 1[edit | edit source]

Campfire Cost: 15 Will

Other Skills needed:

Items consumed: 20x dead branch, 1x blank paper.

Tools used: Camp Fire Drill (Reduces Will Cost by 30%)

Effects: The campfire is a rudimentary place of rest for adventurers. Particularly vital for newbie adventurers as resting in a radius of 3 meters from the Campfire allows the character's natural healing to work 10% faster.

Notes: This campfire can only be used to cook simple meals and boil water. It is extinguished after 20 turns after lighting or if weather turns to storm, rain, thunderstorm, hail or snow.

Level 2[edit | edit source]

Comfortable Campfire

Cost: 30 Will

Other Skills needed:

Items consumed: 30x dead branch, 10x blank paper.

Tools used: Camp Fire Drill (Reduces Will Cost by 20%)

Effects: The comfortable campfire is a step up from the basic campfire, and in addition to the 15% faster natural healing bonus for party members and friendly NPCs in a range of 7 meters, it allows chefs to cook a variety of meals and a skilled blacksmith to smelt/repair low-grade metal items such as copper and bronze.

Notes: This campfire is extinguished after 50 turns after lighting or if weather turns to storm, rain, thunderstorm, hail or snow.

Level 3[edit | edit source]

Magicked Campfire

Cost: 30 Will

Other Skills needed: Fire Magic Level 2.

Items consumed: 40x dead branch, 10x blank paper, 1x blank scroll.

Tools used: Quill, inkwell.

Effects: The magicked Campifire is different from the Comfortable campfire due to the fact it imparts an additional 5% MP recovery speed in addition to the 15% natural healing speed boost in a 10 meter radius. Instead of classical campfire techniques, this fire requires a modicum of skill in magic to cast. In addition to the perfectly toned flames providing a great place to cook food, a skilled blacksmith can smelt/repair items upto medium grade items such as those made from iron, steel, silver and gold.

Notes: This campfire is extinguished after the caster moves 50 meters away from the flame. It is unaffected by weather and water.

Level 4[edit | edit source]

Campfire of Sacred Flames

Cost: 45 Will (2 Will per turn)

Other Skills needed: Fire Magic Level 2, Holy Magic Level 2

Items consumed: 50x dead branch, 30x blank paper, 2x blank scroll, vial of holy water.

Tools used: Quill, inkwell, holy symbol, sacred scripture.

Effects: The ultimate in campfires, this campfire is imbued with holy power which imparts an additional 10% MP recovery speed in addition to the 20% natural healing speed boost in a 20 meter radius. In addition, the flames do not harm the truly pure. In addition to cooking holy-boosting foods, a skilled blacksmith may use this fire to smelt and repair high-grade metal items such as steel, gemsteel, adamantine and orichalcum.

Notes: This campfire is extinguished after the caster's will is 0 from the flame or wills the flames to die down. It is unaffected by weather and water. In addition, the campfire damages demons and other evil creatures at a range of 20 meters by 1% per turn, while leaving those with pure souls unharmed in the light, or even contact with the sanctified fires.

Notes[edit | edit source]

  1. If the caster is knocked out, Magicked Campfire and Campfire of Sacred Flame is immediately dispelled.
  2. While cooking or blacksmithing takes place, the HP/MP boost is nullified.
  3. Undead monsters below Level 50 are slowed down 50% when in the effect zone of the Campfire of Sacred Flames.