Acolyte
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Class Type: |
2-2
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Position: |
Back
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Changes At: |
25 Quests
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Number of Skills: |
7
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Total Quest Skills: |
1
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"With their understanding of offensive magic, the acolyte reverses the way in which their will is applied and heals allies. They also utilize their light magic to take down dark enemies and free souls from evil."
Acolytes are the main supportive class. They gain both a single target healing skill, a multi-target healing skill, and a skill akin to the mage's Sight skill called Ruwach. On top of this, they also gain the Efficiency skill so that their new light magic deals much more damage. However, due to the fact that they aren't made to deal damage, they end up leeching from parties for quests. However, the support always is appreciated.
Acolytes, at quest level 50, change into a Priest, or Monk.
All classes gain four stat points to allocate upon leveling up, and being that the acolyte is a second class, they gain 250 life/will points to allocate upon leveling up as well.
Acolytes also possess a unique ability to use light magic with any weapon.
For skills gained as previous classes, please see the Scholar page.
Skill Name |
Description |
Type
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Cure the Poison and Paralysis status ailments.
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Supportive
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Increases the power of your magic spells.
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Passive
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Restore life to either a single target or many.
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Supportive
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Deal light elemental magic damage to one enemy.
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Offensive
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Reveal hidden enemies.
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Active
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Skill Name |
Description |
Type
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Add a chance to deal special Paralysis to the enemy when using bare hands.
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Passive
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