Bandit

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Bandit
Bandit.png
Class Base: Scout
Class Type: 2-1
Position: Front
Changes At: 25 Quests
Number of Skills: 5
Total Quest Skills: 1


Overview[edit | edit source]

"Scouts who have defected from law to gain money through less traditional means become bandits. They are said to be as rough as warriors and with a special anger. They begin learning how to steal in combat."

Bandits are the first immediate class that comes to mind after becoming a scout. They are traditional thieves with the new ability to steal in combat. They keep all their previous equipment availability, but are much more dangerous in combat than a scout. They also learn how to pick locks with much more ease. Not to mention that they may now skip certain bandit battles.

Bandits, at quest level 50, change into a Rogue or Barbarian.

Gear/Stats[edit | edit source]

All classes gain four stat points to allocate upon leveling up, and being that the bandit is a second class, they gain 250 life/will points to allocate upon leveling up as well.

Bandits also possess a unique ability to skip certain bandit battles.

Available Weapon Types[edit | edit source]

Available Armor Types[edit | edit source]

Skills[edit | edit source]

For skills gained as previous classes, please see the Scout page.

Skill Name Description Type
Lockpicking.png Lockpicking Lv. 2
Attempt to pick a lock at a decent chance. Active
Steal.png Steal
Steal the drops of one enemy. Active

Quest Skills[edit | edit source]

Skill Name Description Type
Way of the Fist.png Way of the Fist
Add a chance to deal special Paralysis to the enemy when using bare hands. Passive