Templar

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Templar
Templar.png
Class Base: Warrior
Class Type: 3-2
Position: Front
Changes At: 50 Quests
Number of Skills: 9
Total Quest Skills: 3


Overview[edit | edit source]

"Swearing faith to Lumbra the warrior becomes a specialized knight who fights for God. With weapons of faith, the templar brings holy justice, for the sake of bringing humanity into a state of purity."

Templars are powerful defenders who gain the ability to use holy magic. They may now provide minor support to their party members and deal light elemental damage to their opponents. They are excellent against any form of undead or demonic entities. They also gain the ability to use blunt weapons, including the hammer which has the highest attack value of any weapon.

At quest level 100 they become their final class, the Paladin.

Gear/Stats[edit | edit source]

All classes gain four stat points to allocate upon leveling up, and being that the templar is a third class, they gain 350 life/will points to allocate upon leveling up as well.

Templars have the unique ability to use light magic with maces and hammers.

Available Weapon Types[edit | edit source]

Available Armor Types[edit | edit source]

Skills[edit | edit source]

For skills gained as previous classes, please see the Soldier and Warrior pages.

Skill Name Description Type
Block.png Block Lv. 3
Resists damage by blocking until the user's next turn. Strikes after use and has a chance of reflecting magic. Active
Cover.png Cover Lv. 2
Cover a single party member or multiple party members from damage. Active
Healing.png Healing Lv. 1
Restore life to either a single target or many. Supportive
Holy Arts.png Holy Arts Lv. 1
Deal light elemental magic damage to one enemy. Offensive
Shield Boomerang.png Shield Boomerang Lv. 1
Throw your shield to deal ranged damage. Can be upgraded via skill quest. Offensive

Quest Skills[edit | edit source]

Skill Name Description Type
Deadlock.png Deadlock
Clash against an attack in an attempt to deal massive damage. Active
Shield Boomerang.png Shield Boomerang Lv. 2
Throw your shield to deal ranged damage. Level two increases cast speed, damage, and allows elemental application. Offensive
Way of the Fist.png Way of the Fist
Add a chance to deal special Paralysis to the enemy when using bare hands. Passive