Paragon

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Paragon
Paragon.png
Class Type: Special
Position: Front/Back
Changes At: 50 Quests
Number of Skills: 75 at Level 100
Total Quest Skills: 7

Overview[edit | edit source]

"Paragons, they know all, but are masters of none."

The paragon knows many things, and is the epitome of the adventurer class. They are a form of final class, and are able to take on literally any challenge. They have so much versatility, that you barely even need a party in order to play as a paragon effectively, though once one begins to specialize the paragon, they do find it lacking in some areas like the adventurer.

Gear/Stats[edit | edit source]

Like all classes, the paragon gains four stat points on level up, it also gains 350 life/will points to allocate upon level up.

Available Weapon Types[edit | edit source]

  • All weapon types are available to the adventurer. See Weapon Types.

Available Armor Types[edit | edit source]

  • All armor types are available to the adventurer. See Armor Types.

Skills[edit | edit source]

For skills learned as previous classes, see Adventurer.

Skill Name Description Level Obtained Type
Gatherer.png Gatherer
Doubles drops at the end of battle. Level 50 Passive
Climbing.png Climbing
Allows the user to scale walls and cliff faces. Level 54 Active
Mug.png Mug
Steals half the Legen reward from an enemy. Level 55 Active
Bloodlust.png Bloodlust
Inflict additional damage to enemies inflicted with Poison, Bleed, and/or Amputation. Level 56 Passive
Shield Boomerang.png Shield Boomerang
Throw your shield to deal ranged damage. Level 59 Offensive
Assassinate.png Assassinate
Attack enemies out of hiding and deal tremendous damage. Level 65 Offensive
Dark Arts.png Dark Arts Lv. 2
Deal dark elemental magic damage to multiple enemies. Level 66 Offensive
Holy Arts.png Holy Arts Lv. 2
Deal light elemental magic damage to multiple enemies. Level 67 Offensive
Magic.png Magic Lv. 3
Gain the magic skills for strong single target air, fire, water, and earth spells. Level 70 Offensive
Shapeshifting.png Shapeshifting
Transform into monsters. Level 71 Active
Summon.png Summon Lv. 1
Summon a minion to fight alongside you. Level 72 Active
Baggage.png Baggage Lv. 2
Greatly increase your carrying capacity. Level 76 Passive
Swimming.png Swimming
Allows you to swim through waterways, rivers, and even across oceans. Level 77 Passive
Dual Wielding.png Dual Wielding
Allows you to wield two of a weapon that lacks innate dual wielding. Level 78 Passive
Poisoning.png Poisoning Lv. 2
Add a 50% chance to deal Blind or Silence when attacking. Level 81 Active
Aiming.png Aiming Lv. 1
Two-handed guns now have a chance to deal headshots for extra damage. Level 82 Passive
Block.png Block Lv. 2
Resists damage by blocking until the user's next turn. Strikes after use. Level 83 Active
Channel Torment.png Channel Torment
Increases attack when inflicted with Poison, Bleed, and/or Amputation. Level 87 Passive
Sacrifice.png Sacrifice
Sacrifice yourself and an enemy of your choosing. Level 88 Active
Control of Darkness.png Control of Darkness Lv. 1
Recruit an enemy to fight at your side. Level 92 Active
Sanctuary.png Sanctuary
Create a sanctified area that none may trespass. Also heals party members. Level 93 Supportive
Aqua Benedicta.png Aqua Benedicta
When in a body of water, generates Holy Water. Level 96 Active
Bless.png Bless
Call upon a blessing to grant random buffs to party members. Level 97 Supportive
Species Mixer.png Species Mixer
Change the attributes of party members. Level 98 Active
Digging.png Digging
Burrow underground and in caves. Level 99 Active
Final Skill.png Paragon of Eternity
Become a master of all weapons! Level 100 Ultimate

Quest Skills[edit | edit source]

Skill Name Description Level Available Type
Edge Amplify.png Edge Amplify
Increase the potency of edge skills. Level 11 Passive
Way of the Fist.png Way of the Fist
Add a chance to deal special Paralysis to the enemy when using bare hands. Level 25 Passive
Deadlock.png Deadlock
Clash against an attack in an attempt to deal massive damage. Level 50 Active
Superpower.png Superpower
Super charge the Magic skill to deal extra damage. Level 50 Active
Flight.png Flight
Fly anywhere in the world! Level 89 Active
Dark Arts.png Dark Arts Lv. 3
Deal strong dark elemental magic damage to a single enemy. Level 100 Offensive
Holy Arts.png Holy Arts Lv. 3
Deal strong light elemental magic damage to a single enemy. Level 100 Offensive

Class Change[edit | edit source]

Like with the adventurer, there is a differentiation between a Level One Paragon and Level Two Paragon. The level one paragon is considered a third class, and goes from levels 50 to 99 (inclusive). The level two paragon is considered a final class, and occurs at level 100.